ZaStoGram_desktop/Telegram/SourceFiles/wallet/wallet_collectible_media.h
John Preston 386f5b40d5 Label unauthenticated gift chips as plain collectibles
Task: 2026/10/08/label-unauthenticated-gift-kind-history-chips-as-plain-collectibles
2026-10-08 22:24:50 +04:00

153 lines
4 KiB
C++

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "base/flat_map.h"
#include "base/timer.h"
#include "base/weak_ptr.h"
#include "gram/api/gram_api_nft.h"
#include <memory>
#include <vector>
class Painter;
namespace Data {
struct UniqueGift;
} // namespace Data
namespace Main {
class Session;
} // namespace Main
namespace Wallet {
[[nodiscard]] bool UniqueGiftMatchesAddress(
const std::shared_ptr<Data::UniqueGift> &unique,
const QString &address);
struct CollectibleView {
QString name;
QString number;
QString collectionName;
Gram::NftKind kind = Gram::NftKind::Generic;
bool authenticGift = false;
QString key;
QString model;
QString backdrop;
};
[[nodiscard]] TextWithEntities CollectibleTitleText(
const CollectibleView &view);
[[nodiscard]] QString CollectibleKindText(
const CollectibleView &view);
[[nodiscard]] QString CollectibleSubtitleText(
const CollectibleView &view);
class CollectibleMedia final : public base::has_weak_ptr {
public:
explicit CollectibleMedia(not_null<Main::Session*> session);
~CollectibleMedia();
void resolve(const QString &item);
void resolveBackground(const QString &item);
void setListWindow(std::vector<QString> ordered);
[[nodiscard]] CollectibleView view(const QString &item) const;
[[nodiscard]] QString collection(const QString &item) const;
void paint(
Painter &p,
const QString &item,
QRect rect,
int outerWidth,
int radius);
bool paintArtwork(
Painter &p,
const QString &item,
QRect rect,
int outerWidth,
int radius);
[[nodiscard]] rpl::producer<QString> changed() const;
[[nodiscard]] rpl::producer<QString> repaint() const;
private:
enum class State : uchar {
None,
Sticky,
Window,
Background,
Flight,
Done,
Failed,
};
struct Entry;
void resolveFromRecord(
not_null<Entry*> entry,
const Gram::NftItem &record,
int generation);
void refreshFromCollectibles();
void refreshFromRecord(
not_null<Entry*> entry,
const Gram::NftItem &record);
bool applyRecord(
not_null<Entry*> entry,
const Gram::NftItem &record);
void startArtwork(not_null<Entry*> entry);
void clearArtwork(not_null<Entry*> entry);
void requestGift(
not_null<Entry*> entry,
const QString &slug,
int generation);
void startImageLoad(
not_null<Entry*> entry,
const Gram::NftWebDocument &document,
int generation);
[[nodiscard]] Entry *find(const QString &item) const;
[[nodiscard]] const QImage &preparedFor(
not_null<Entry*> entry,
int side,
int radius);
[[nodiscard]] not_null<Entry*> prepare(const QString &item);
[[nodiscard]] Entry *takeNextQueued();
void checkStartNext();
void startChain(not_null<Entry*> entry);
void finishChain(not_null<Entry*> entry, State state);
void requeue(not_null<Entry*> entry);
void scheduleTimeoutCheck();
void checkTimeouts();
const not_null<Main::Session*> _session;
base::Timer _timeoutTimer;
rpl::event_stream<QString> _changed;
rpl::event_stream<QString> _repaint;
base::flat_map<QString, std::unique_ptr<Entry>> _map;
rpl::lifetime _lifetime;
// The sticky lane is what a surface the user asked for waits on — a
// details box, an opened collectible. It is never pruned and is always
// drained first. The window lane is a projection of the collectibles
// list's visible plus preload range, replaced whole on every change,
// which is what keeps a fast scroll's landing point off the back of the
// queue behind the rows it flew past. The background lane is drained
// last and holds bulk enqueues nobody is looking at: history row chips
// are built for every loaded transaction whatever the active tab, so
// without a lane of their own they would starve the visible rows.
std::vector<QString> _sticky;
std::vector<QString> _window;
std::vector<QString> _background;
int _stickyCursor = 0;
int _windowCursor = 0;
int _backgroundCursor = 0;
int _inFlight = 0;
bool _starting = false;
};
} // namespace Wallet